UV Unwrapping in 3dsmax

UV Unwrapping in 3dsmax

Autodesk has shared 10 videos tutorial about the concepts of UV Unwrapping. You use UV Unwrapping when the conventional mapping methods for projecting textures on a 3D model are no longer sufficient. When a model is too complex for simple planar, cylindrical or spherical projections, then you need to unfold or unwrap the mesh in a way that it becomes easier to project a 2D image onto it. In this tutorial, you learn various workflows to unwrap UV coordinates as the process might differ between 3D objects. You don’t unwrap a building the same way you unwrap a space ship or a three-legged creature, although the concepts remain the same. Check it out!

Post a Comment




#Follow us on Instagram