The Corridor by Julius Hahmann
The objective of this project was to replicate my apartment entrance with as much accuracy and realism as possible. The space has a very interesting atmosphere, especially when the sun takes over the scene. I decided to pay close attention to the details in order to bring life to an environment in which people pass by every day unnoticeably.
The whole project was modeled in Blender and rendered in 3Ds Max and Corona. Krita was used to create textures and masks and Photoshop was used for post-production.