Lighting + Texturing complete with 3ds Max Corona Render Studio

Lighting + Texturing complete with 3ds Max Corona Render Studio

Roy Ghaya explains how to texturize a lamp in 3ds Max, creating materials for metal and glass with Corona Renderer.

Video Includes:

  • Creating Dirty Rusty Metal Material
  • Creating Dirty Glass Material
  • Creating Studio Setup
  • Lighting the studio using corona lights
  • Best Render settings for studio lighting

Reference: Evermotion

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