Convert standard camera to VRay Physical Camera
Convert cameras. Many times it has happened to me that I have been given a scene in 3dsmax with the camera already placed exactly in the place that the client wants. If I create a new camera vray, there are many steps that I have to take to make it look like the standard camera.
In this mini tutorial I will teach you to with just one click change this.
Place yourself in the viewfinder of the standard camera, press the P key on the keyboard, that will bring you to perspective view.
Now that you are in perspective view, create a VRay camera anywhere in the scene, when you create it, you will surely be selected, now press Ctrl + C on the keyboard, the latter moves the selected VRay camera to the position you currently see in perspective and adjusts The Physical Camera parameters so that it looks the same or really very similar to the perspective view.
This is: Switch from the standard 3ds camera to perspective view with the P key, create a Physical Camera and press Ctrl + C.