Traffic light trails 3dsMax 3ds Max tutorial. Create blurred car lights in your night visualizations. Thanks to MICHAŁ FRANCZAK and Evermotion To create believable night city visualization, we need to follow some rules of photography. One of them is maitaining “realistic” shutter speed. In the night, when there is small amount of light, we make photos with […]
Guide to rendering: Speed up your renders in 3ds Max locally and on a render farm 05/03/2016/in 3D, Blog, Technical /by admin I’ve seen countless projects that were poorly optimized for rendering and resulted in long render times, high RAM usage and unnecessary size on hard drive. My experience with working on personal projects and […]
Thanks to By Jefferson I like to set myself up with a problem or challenge when I’m learning something. For a 3D scene I’m currently working on I wanted to add a waterfall. Sounds simple, but I wanted it to be animated, to really look like water was moving through a channel, over the edge, […]
1. If using gamma then ensure the gamma settings of Bump/Specs/Normal/Opacity maps = 1.0. (Found in file load options.) 2. When using OpenEXR from Max>Composite, ensure you ‘Save as Tiles’ for increased performance. For AE = use Scanline option 3. If your transform (move/rotate/scale) gizmos disappear in the viewport, press “X” to bring them back. […]
This is a personal project titled “The Venice Loft” of Patric Verstraete from vizcon.be. He recently shared the full dresser model he made for this scene, ready to go with 3dsmax and V-Ray. Enjoy it! Download &amp;lt;img class=”alignnone size-full wp-image-448″ src=”http://cgtricks.com/wp-content/uploads/2016/07/CAM06-living01_FINAL.jpg” alt=”CAM06-living01_FINAL” width=”2491″ height=”1666″ srcset=”http://cgtricks.com/wp-content/uploads/2016/07/CAM06-living01_FINAL.jpg 2491w, http://cgtricks.com/wp-content/uploads/2016/07/CAM06-living01_FINAL-768×514.jpg 768w, http://cgtricks.com/wp-content/uploads/2016/07/CAM06-living01_FINAL-370×247.jpg 370w, http://cgtricks.com/wp-content/uploads/2016/07/CAM06-living01_FINAL-272×182.jpg 272w” sizes=”(max-width: 2491px) 100vw, […]
Time lapse of a process of postproduction for simple infoarquitectura made during classes Photoshop school. Real working time: 2 hours.
Free Download The Biggest 2016 Library Of IES (33.000 Files) Spot Lights Using For 3DSMAX http://www.mediafire.com/download/h7i291f7995mmy7/IES+Lights+collection.rar
Working with Multiple passes opens new possibilities for perpetual ∞ creative solutions. In this Video, You’ll learn one of these solutions that saved my day once: Rendering a New Additional Lighting pass using the VrayLightSelect Compositing The VrayLightSelect, GI, Reflection How to Blend the VrayLightSelect and GI using the Raw passes? RECAP:: Why Rendering Additional Lighting […]
Check this interesting tutorial: how to do a 360 in 3dsmax and how to upload it on Facebook.
Involute spur gear primitive, complete with tooth undercut and all-quad topology. Unencrypted and fully open for further hacking. Additional Info: For two gears to mesh well, their modules and pressure angles have to be the same. The distance of their centers should be the sum of their extended pitch diameters (i.e. with the profile shift […]
Long story short, Braid tute from Kevin John, maxscripted by Trebor777, mentioned on MCG FB by Swordslayer….I reinterpreted it with my own eyes and MCG…cos I couldn’t understand much maxscript… Because of lots of twists and turns, I found the best way is to set the BraidGen Interpolation to 0, then use with a Sweep […]
Visit the web of the artista and download free the model. https://www.behance.net/gallery/31480297/Dodge-Charger-1969-RT-in-Tokyo-(part-1)